• TrousersMcPants@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    5 months ago

    Yeah, that’s why they failed. They opted for really short sighted options and throwing money at it rather than actually trying to compete legitimately.

    • HarkMahlberg@kbin.social
      link
      fedilink
      arrow-up
      2
      ·
      5 months ago

      Sorry, didn’t realize we were in agreement haha. I wonder if network effects would kill any real steam competitor before it has a chance, and maybe that’s why Epic tried to capture that userbase first.

      • TrousersMcPants@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        5 months ago

        Another issue is that Steam already does so much for both the consumer and developers. People got all pissed about their 30% cut (mostly because Epic told them to tbh) but Steam actually does provide a lot of services for games on the platform like Workshop. I guess they technically provide forums too but those are a hell scape and would probably be better off destroyed.