I mean, that’s exactly what E3 had always been in the first place, too. Developers/publishers only showed up to advertise upcoming releases. Only instead of 3 hours of ads a year, it was 3 days of ads. Yeah, we got a lot of cool insider interviews from E3, but even those are just ads.
If advertising is the issue, E3 was a far worse offender than any of Keighley’s productions, imo.
Of course its ads, but the main focus was the convention and not the streams. The crowds were fans and lots of developers got to show off their games. The game awards is just the worse part of e3 amplified, the awards themselves mean absolutely nothing, they are skipped over anyway, but imo gaming doesnt need an awards show, it’s silly. The rest is just publishers paying for segments and a bunch of devs and random celebrities sit and watch in the crowd. I don’t know how anyone sits and watches it. E3 was fun cause you could watch anyones perspective as they walked around and did interviews, met people etc, or even better if you could make it there yourself.
It was like computex of the gaming world, where any journalist could come and take part, which is not like geoff’s bs at all.
That’s fair. I guess you and I got different things out of E3, then. I mostly only followed the news on the game announcements, and not so much on the experiences on the show floor.
For me, I only really tuned in for the ads, because that’s how I would keep up to date with the gaming scene before I had the internet in my pocket.
I kinda have the same takeaway for Keighley’s shows. I don’t even really care too much about most of the awards (Like, who cares about Best eSports Coach? Why is that even a category?) except for GOTY and maybe a few others like Best Performance. I’m mostly just watching for the trailers, myself.
Yeah if you just watch the big players’ streams from E3 then I can see the similarities.
Games don’t need awards, it’s just all subjective anyway and just gives the cringe oscars vibe of ‘patting ourselves on the back’. You know if a game is good by it’s player reviews and how many friends have told you to play it etc, we don’t need a random set of judges deciding for us behind the scenes what the best games are.
No, the players choose the player’s choice winner and contribute only 10% towards the actual winners.
The games are nominated by a committee, the committee of ‘game news organisations’ is chosen by the ‘advisory board’ of the game awards, the board consists of Activision Blizzard, Ubisoft, EA, Sony, Microsoft, Valve, Nintendo, Tencent, AMD, Riot Games, Rockstar Games, Epic Games and for some reason Kojima Productions. So they have the choice to pick their favourable ‘news’ outlets, which in turn will pick the nominees and the winners of the awards. There’s a lot of room for bullshittery to happen and with some past winners/nominees, I wouldn’t doubt there has been.
I mean, that’s exactly what E3 had always been in the first place, too. Developers/publishers only showed up to advertise upcoming releases. Only instead of 3 hours of ads a year, it was 3 days of ads. Yeah, we got a lot of cool insider interviews from E3, but even those are just ads.
If advertising is the issue, E3 was a far worse offender than any of Keighley’s productions, imo.
Of course its ads, but the main focus was the convention and not the streams. The crowds were fans and lots of developers got to show off their games. The game awards is just the worse part of e3 amplified, the awards themselves mean absolutely nothing, they are skipped over anyway, but imo gaming doesnt need an awards show, it’s silly. The rest is just publishers paying for segments and a bunch of devs and random celebrities sit and watch in the crowd. I don’t know how anyone sits and watches it. E3 was fun cause you could watch anyones perspective as they walked around and did interviews, met people etc, or even better if you could make it there yourself.
It was like computex of the gaming world, where any journalist could come and take part, which is not like geoff’s bs at all.
That’s fair. I guess you and I got different things out of E3, then. I mostly only followed the news on the game announcements, and not so much on the experiences on the show floor.
For me, I only really tuned in for the ads, because that’s how I would keep up to date with the gaming scene before I had the internet in my pocket.
I kinda have the same takeaway for Keighley’s shows. I don’t even really care too much about most of the awards (Like, who cares about Best eSports Coach? Why is that even a category?) except for GOTY and maybe a few others like Best Performance. I’m mostly just watching for the trailers, myself.
Yeah if you just watch the big players’ streams from E3 then I can see the similarities.
Games don’t need awards, it’s just all subjective anyway and just gives the cringe oscars vibe of ‘patting ourselves on the back’. You know if a game is good by it’s player reviews and how many friends have told you to play it etc, we don’t need a random set of judges deciding for us behind the scenes what the best games are.
Well, The Game Awards are voted for by the players, not some panel of industry suits.
No, the players choose the player’s choice winner and contribute only 10% towards the actual winners.
The games are nominated by a committee, the committee of ‘game news organisations’ is chosen by the ‘advisory board’ of the game awards, the board consists of Activision Blizzard, Ubisoft, EA, Sony, Microsoft, Valve, Nintendo, Tencent, AMD, Riot Games, Rockstar Games, Epic Games and for some reason Kojima Productions. So they have the choice to pick their favourable ‘news’ outlets, which in turn will pick the nominees and the winners of the awards. There’s a lot of room for bullshittery to happen and with some past winners/nominees, I wouldn’t doubt there has been.