I normally try to play a game for a minimum of 10 hours just to give it a chance in case it grows on me, but this was just such a piece of shit I couldn’t even reach half that…
I agree with everything. I hated RE5 at first but it grew on me after a while. With mods of course. It has too many small annoyances for me to fully enjoy it vanilla. Just hell to the no.
RE6 is just a badly designed game:
horrible pacing and balancing, such as with wave-based combat and outright spamming the player with enemies at that, causing high ammo usage whilst also simultaneously making ammo scarce;
enemies being invincible until they attack you. (Seriously, that pissed me off; even if I knew an enemy was actually an enemy and not just a dead body, my bullets would go straight through them. Literally. No hit detection until they initiated combat, whether in the next couple seconds or later when you double-back in the following scene.)
The stupid UI. Way too much form, not even close to enough function.
On the other hand, it was rather amusing seeing Leon fucking wrestle-slam a zombie like he’s in the WWE. Lol.
Edit: Added to a clause to make the follow-up point clear(er).
Resident Evil 6, on PC.
I normally try to play a game for a minimum of 10 hours just to give it a chance in case it grows on me, but this was just such a piece of shit I couldn’t even reach half that…
Aw man, I recently bought RE5 and 6 from Humble Bundle just to see how bad the games are.
RE5 is bad, but in a somewhat enjoyable way. It helps that Chris Redfield’s biceps are as big as his head, which adds to the accidental funniness.
I agree with everything. I hated RE5 at first but it grew on me after a while. With mods of course. It has too many small annoyances for me to fully enjoy it vanilla. Just hell to the no.
RE6 is just a badly designed game:
horrible pacing and balancing, such as with wave-based combat and outright spamming the player with enemies at that, causing high ammo usage whilst also simultaneously making ammo scarce;
enemies being invincible until they attack you. (Seriously, that pissed me off; even if I knew an enemy was actually an enemy and not just a dead body, my bullets would go straight through them. Literally. No hit detection until they initiated combat, whether in the next couple seconds or later when you double-back in the following scene.)
The stupid UI. Way too much form, not even close to enough function.
On the other hand, it was rather amusing seeing Leon fucking wrestle-slam a zombie like he’s in the WWE. Lol.
Edit: Added to a clause to make the follow-up point clear(er).