Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • ProdigalFrog@slrpnk.net
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    1 hour ago

    That might’ve happened in the sequel? I don’t think you ever see the main character’s parents in the first game, but I do recall visiting them when you come back from WWII in the second game.

    I wasn’t a big fan of the sequel, since I found the main characters to be unsympathetic assholes.