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Joined 8 months ago
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Cake day: November 16th, 2023

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  • There is a reason they deactivated the accounts, but it doesn’t justify removing the ability to migrate at any time. For those interested:

    The old mojang accounts were not secure, and there were millions of accounts that could be accessed without email ownership. This created a grey market for cheap Minecraft accounts. These cheap accounts were almost exclusively used to cheat on non-cracked servers, which sucked for a lot of players who did competitive Minecraft games on servers. The migration did fix this problem, by requiring access to the original email or answers to the security questions. Migrating your mojang account also gave access to the windows 10 version of the game. It probably should have been allowed forever, and I have no clue why they didn’t.






  • JPAKx4@lemmy.blahaj.zonetoMemes@lemmy.mlWell then..
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    5 months ago

    The exec said that in order for subscription gaming to be profitable, then customers would have to be okay with not owning their games. It was posed more of a hypothetical instead of a sinister plan. Now would they prefer subscription model? Absolutely. Do they expect it to work rn? The exec doesn’t think so.



  • JPAKx4@lemmy.blahaj.zonetomemes@lemmy.worldGovernment money
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    6 months ago

    It would be terrible for everyone involved, not just the economy but also for quality of life. Bailouts are bad, but not bailing out is worse. So what do we do? (Sorta) simple, legislation the prevents the amount of risks that banks are allowed to take. My proof is by counter example. The great financial crisis of 2008 was due to deregulation, mainly pushed by Regan era policy. Limits on banks force them to take their due diligence with each loan and decreases the risks of bubbles (crypto, housing, coins, etc.) forming in the first place.