• 1 Post
  • 351 Comments
Joined 2 years ago
cake
Cake day: July 2nd, 2023

help-circle

  • Does he not know that using the atom bombs to kill civilians was kind of considered a bit of a no-no?

    The justification that “it ended the war early, actually ‘saving’ lives” is moot, killing civilians to save soldiers, is pretty much strongly considered the opposite of the point. It is a war crime.

    Not having been charged with it, isn’t something you want to go poking at. Everyone has kind of loosely agreed to leave it in the past. But that doesn’t have to stay the case if you make people upset enough like that.





  • That looks a lot more expensive than just a VR headset and a recliner or bed you likely already own. And in VR you can pick whether it’s 3 monitors, or one seamless curved triple-wide, no matter what you own in real life. And you can keep the monitor(s) with you when you stand up if you want.

    But, what I’m curious about… how is this a “shoes on” occasion?





  • I game on one virtual representation of my real monitor at 4k60hz, and one entirely virtual monitor at 4k120hz. When I am playing a game my sister wants to watch, I play it on the screen that also exists in real life. When I am playing just for me, I play it on the 120hz screen. They are one on top of each other, at the touch of a button they swap exact places with each other. I put the one I’m playing on currently at the bottom.

    The main reason I do top/bottom is because the screens are quite large. About the equivalent of sitting a foot away from my real 55 inch TV, but the screens are 20 feet away for eye comfort. So I can effectively only see one screen at a time as they each nearly fill my vision. As big as they can be without having to turn my neck to see parts of them. The top monitor is tilted down towards me, and basically on the roof. Oh, I should mention I generally play from a recliner when playing desktop games, so even the lower monitor is tilted down to face me.

    When I want to play something in ultra-wide, the virtual screen can be set to 5740x1080 at 120hz(equal to 3 1080p screens side by side, but as one screen, flat or curved to any degree you want), but for the most part anything that works in ultra-wide works in VR, and full VR is likely gonna be the better option.

    Although most of the time I’m playing full VR games and standing to play them. No apparent screens there, just living in the game.




  • They are essentially a fun toy for most people, and an ok tool for people with the patience and training to get useful output from them. And they cost an insane amount of money to train and an insane amount of power to run.

    Not to mention the other cost of training them, the human emotional cost. And the human cost of running them.

    It just costs so much of a variety of things, for an output that has barely made anything better. Maybe they might get “better” in the future, and have to get through this stage to get there, but I’ve also seen a lot of people saying they appear to be starting to plateau… maybe a temporary plateau, but if so, how temporary? Could we just drop it for 10 years and start back up when they won’t be as inefficient? Maybe a law that they have to pay for everything they feed it, would effectively cause them to only emerge at a time when they are actually feasible.