Just some default wallpaper. I have never really cared about the wallpaper. I just pick anything that doesn’t distract.
I suppose it tells I’m a boring person.
Just some default wallpaper. I have never really cared about the wallpaper. I just pick anything that doesn’t distract.
I suppose it tells I’m a boring person.
Yeah, but the point about tariffs is to discourage the consumers from buying a foreign product by making it more expensive. It’s going to hit the consumer one way or another.
The comic make it look like the Trump tariffs are hitting the consumer by mistake.
”Hello fellow kids” vibes
This implies there’s a right way to implement tariffs so it doesn’t harm the consumer, and Trump just did it wrong. All tariffs target the consumer. That’s the point.
This is giving him too much credit. He’s not trying to make a deal.
Bold to assume he has left the chat
No need to be sorry. It pisses me off as well.
It’s just extra customization options in the character creation screen. If you don’t want to use it, don’t use it. For some, these extra options are great additions. Why go great lengths to deny their enjoyment?
As long they don’t add pronouns. God forbid grammar in my games.
Toilet paper shortage in stores was a global phenomenon. It’s seems like during times of crisis, people buy toilet paper. The grocery stores just weren’t prepared for everybody to buy toilet paper at the same time. They couldn’t keep up with the restocking.
There was no real shortage in toilet paper in terms of production.
Sweden. I pay 150 SEK (~16 USD) for 8GB/month.
Unused data is transferred over to the next month, so running out of data has never been a problem for me.
Then there’s the Mega Drive game Alien Soldier that comes with two difficulties: ”Super Easy” and ”Super Hard”. The ”Super Easy” difficulty is actually quite difficult.
In which case, this is how anyone can be deported without due process:
Trans rights is human rights.
Most of that cost was unlikely for the hardware itself, but rather Nintendo greed. Most of it was probably for the early access to Nintendo’s next console and possibly support from Nintendo directly.
Interesting paper. I skimmed through it quickly, but it seems like they wanted to avoid relying on ray tracing.
Minimal ray tracing. Many non-local lighting effects can be approximated with texture maps. Few objects in natural scenes would seem to require ray tracing. Accordingly, we consider it more important to optimize the architecture for complex geometries and large models than for the non-local lighting effects accounted for by ray tracing or radiosity.
Most of the paper is way above my understanding, so I’m not qualified.
They used top of the line hardware specialized for 3D rendering. Seems like they used Silicon Graphics workstations, which costed more than $10k back in the day. Not something the typical consumer would buy. The calculations are probably a bit off with this taken into account.
Then they likely relied on rendering techniques optimized for the hardware they had. I suspect modern GPUs aren’t exactly compatible with these old rendering pipelines.
So multiply with 10ish and I think we have a more accurate number.
Did Toy Story use ray tracing back then?
AFAIK, A Bug’s Life is the first Pixar movie that used ray tracing to some extent, and that was for a few reflections. Monster’s University is the first Pixar movie that was fully ray traced.
I remember Crazy Rich Asians was a great offender of this. The main character is a teacher in game theory, which naturally makes her great at any game (which also becomes an important plot point later in the movie).
There’s also a similar trope with the Rubiks Cube.
Bonus points is when there’s a game theory department in a movie. Then they all will be masters in any game.
I played until some bank robbery mission. Kept falling because a friendly NPC died for bullshit reasons, like getting run over a car during the escape. I don’t think there were any checkpoints on this mission either.