That article is for lay-persons and really an awareness article I surmise. If you’re technical you are likely already aware of the security concerns with jacascript.
That article is for lay-persons and really an awareness article I surmise. If you’re technical you are likely already aware of the security concerns with jacascript.
Malicious javascript seeks to bypass security controls. It’s one of the reasons NoScript is a thing. It could be a malware loaded from an ad. Biggest reason for adblockers imo.
Check out this link for learning about this stuff.
https://heimdalsecurity.com/blog/javascript-malware-explained/
Word of caution, if you have been browsing successfully until now, it could be a malicious javascript app or malware loaded from that website that is attempting to scan your network or do other things. In other words if this is a new firewall request above and beyond the standard one librewolf needs to function, proceed with cation.
This has
Commentary
On disc one, on the commentary menu, highlight the the “Main Menu” button at the bottom of the page and press your Up button. Click on the highlighted monkey and you will be treated to a couple minutes of a bonus commentary.
My experience is it’s really a lot of work and with the prevalence of letsencrypt, there is not a lot of automated setups for this use case (at least that I have been able to find). It is kind of a pain in the ass to run your own CA, especially if you plan to not use wildcard and to rotate certs often. If you use tailscale, they offer https certs with a subdomain given to you:
[server-name].[tailnet-name].ts.net
That’s honestly what I’m moving towards.
Another vote for wiki.js. It has tons of authentication options and integrations. The mobile web interface is a tad clunky but usable.
Since you brought it up, what is the difference there? Do you mean gameplay design as in the whole game is this way or as in this scene is not a level? (No I didn’t watch OP’s video.)
I rip with makemkv then use handbrake for slimming down to hevc/aac. I have too many discs and not enough storage to keep the raw rips. Newer handbrake supports nvidia transcoding for hevc, getting some great quality, but I wish it would support audio tracks and subtitles better… for multilingual subtitles I have a custom ffmpeg script that does a decent enough job.
Also cropping can be a pain in the ass with both ffmpeg and handbrake, much less so on the latter.
If they have the only copy and their datacenter goes belly up, lot of good it did to have the only remaining copy because now it’s lost to existence. Offsite backups and ideally by many different organizations is the only sure-fire way to preserve this stuff. I donate to archive.org because I believe on what they’re trying to do and I hope they can continue on as long as needed.
Very surprised it won’t work in Safari.
Please do look into the internet archive, and anyone who cares about history of the internet, abandoned software/games, public domain media, etc., please consider donating to them as they are under attack by our corporate overlords.
My understanding is that handbrake uses some of the ffmepg libraries but is not on top of the ffmpeg binary, so things do that translate directly. I’ll check out the source code and see what I can figure out about the preset to ffmpeg option mapping.
I really enjoyed MDK/MDK2 as a kid. I don’t know any modern platformers to comment on quality now vs then.