• Trainguyrom@reddthat.com
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    11 hours ago

    They always have used hardware closely related to existing workstation or PC hardware, but the difference is now they try so much less hard to hide it, through crossplay, lack of platform exclusives, and just less trying to innovate on how the games are played. Part of it is that game inputs have largely been standardized, part of it is that the more similar to a bog standard PC the console is, the easier it is for developers to port their existing games, and part of it might just be that platforms aren’t feeling pushed to innovate as much