With initial hype but failed promises, live service games have gotten a lack of trust from players due to poor performance. Therefore, is it worth investing?
Multiversus is the strangest one. It came out like gangbusters, hotter than Salsa Picante de Mama Funkystein, then they shuttered it for over a year before releasing it again, at which point everyone had moved on. Why did they shutter it when it was hot?
They were woefully unprepared to handle as many players as they got, because that game is built with a very small team. But if it wasn’t a live service, they wouldn’t have had to shutter it at all.
Multiversus is the strangest one. It came out like gangbusters, hotter than Salsa Picante de Mama Funkystein, then they shuttered it for over a year before releasing it again, at which point everyone had moved on. Why did they shutter it when it was hot?
Someone wanted to use it as a tax writeoff and didn’t expect people to actually like it.
They were woefully unprepared to handle as many players as they got, because that game is built with a very small team. But if it wasn’t a live service, they wouldn’t have had to shutter it at all.
Rare correct usage of “going Gangbusters”.