Source unknown, some sites assign it to Oppressive Silence comics by Ethan Vincent. But that website in the corner is shady
I don’t get it
Queen moves into a space that stops king from moving as you cannot move into a check. It’s a forced draw.
What’s the benefit to the game of this being a draw instead of an obvious loss to white?
“You didn’t win correctly.” - Chess (The original Dark Souls-themed tactical grid-based roguelike war game)
They’ll fix it in chess 2.
David Sirlin actually made chess 2 years ago, you can go try out its different armies
Or in one of the paid dlcs.
Stalemate rules mean that a player in a heavily disadvantaged position still has the opportunity to play for a draw, whether that comes from their own clever play or a mistake from their opponent (what happened in the comic).
Depends.
If the goal is to just play a game with a clear winner and loser, there’s no benefit at all.
But that isn’t what chess is. It’s more like a strategy game where there are multiple outcomes that would reflect degrees of skill and thinking.
If you’re already behind, but you can pull off a stalemate, that’s hard. In some ways, it’s harder than winning in the first place. It means that you and the other player are well matched. I’ve heard serious players rattle on about difficult draws the way football (both types) fans will talk about decisive victories of their favorite team. They’ll pick the moves apart and use those moves and tactics in their own games.
I was never a serious chess player at all. I simply don’t have the willingness to study it the way you have to to be really good at it. It felt too derivative for my preferences. But I can still remember more of my close games and draws than I can my wins because it took more of the kind of gameplay I enjoy, where you’re kinda winging it and calculating based on your own way of thinking instead of relying on a body of research and theory.
Mind you, there’s nothing wrong with that at all. The folks that play high level chess are amazing, and I fully respect the work they put into grokking chess at that level. I’m just saying that isn’t fun for me, and I play board games of any type for fun and companionship, not personal improvement or a sense of competitiveness.
Which, going back, is why I can recall my draws better than my wins or losses. They were me having fun and managing to hang with smarter, better players by dint of sinking into the play of it.
But when one of those players pulls off a draw from disadvantage? That’s fucking art, it’s mastery of a complicated but finite set of possibilities.
Thanks for the word grokking.
It forces players to focus on the game no matter how much of an advantage they have.
This + no other piece is allowed to move
Huh? I thought having no valid moves that wouldn’t lead to the king’s death was a loss. How DO you lose then?
That would be the case if the king was currently in check, but as he’s currently on a safe space then it’s stalemate
Have to put him in check, while also preventing him from moving into another spot that could also put him into check.
This would likely have been a stalemate anyway.
King and queen is fully sufficient to checkmate
It’s been a long time since I played, but king+queen+bishop should be pretty achievable?
It is, king and queen is all you need
This would likely have been a stalemate anyway.
How come? I’m not very good at chess personally but I was under the impression that queen-bishop-king was generally sufficient to force a mate.
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Wrong move, stalemate (white has no legal moves). White gets off with a draw.
Is this some special rule? Looks like check mate to me?
It’s a stalemate
It’s only checkmate if he’s currently in check and has no legal moves afaik.
I’ve never understood why stalemate is draw.
Chess is an old game, and stalemate wasn’t always considered a draw. At other times, creating a stalemate may have been considered a win or loss or partial win, or it may have been illegal altogether. But the modern draw makes sense if you keep in mind a few things. First, the victory condition is putting the opponent’s king in checkmate (or accepting their concession). Second, exposing your king to an attack during your move is not just a blunder, it is actually an illegal move, to the point that you can’t even do it as a pass through while castling. So stalemate is a unique outcome where neither player achieves their victory condition, yet the game cannot continue, since the player who must move next has no legal moves available.
In a practical sense, stalemate offers a means of giving a player in an inferior position a means of escaping a loss by punishing the dominant player for not being able to capitalize on their lead. It helps prevent someone from being able to brute force a win by making safe moves that do little to actually progress the game, like advancing all their pawns until the game is trivial. It’s much less interesting to have the end game strategy be more about not losing one’s lead rather than extending it.
So a win requires being more than slightly ahead of an opponent. It’s worth pointing out that most high level chess games end in a draw where neither player has a sufficient lead to force a checkmate. There are other rules in modern chess that also force a draw to make sure the game is more about getting a win than just avoiding a loss. Otherwise there would be plenty of ways someone could stall forever to try to get their opponent to concede, and that’s not very interesting.
Not in check = not in danger
I understand the reasoning, not the legitimacy.
The legitimacy was described above. The game is designed so that you can’t stop focusing even when you’re in a winning position. Players over the centuries have admired cleverness in the face of overwhelming odds. That’s what it means to turn a losing position into a draw.
For real life war analogies, think of the king escaping through a secret tunnel while his castle is under siege and all his soldiers dying.
The extra challenge stalemate adds can be interesting, I don’t deny it.
It’s just that if a player is in a position where they can’t do anything beside suiciding their king, they’re obviously not winning, and it seems a little bit unfair for the other player to consider the situation is equal and that noone can be designated as the winner.
I’m not sure why it should be considered unfair for a player with a winning position to allow his opponent to escape with a draw by stalemate due to the winning player’s carelessness.
The position where you have a king, queen, and bishop versus a king is totally winning and all it takes is patience and careful moves to win. The only way the lone king is getting a stalemate is due to carelessness on the part of his opponent.
I’ve never understood why you never understood why stalemate is a draw.
because there are situations where you do have moves left, but the end in a repeating pattern; the more “classic” stalemate condition.
there’s just no “special” case for when you have no legal moves, thus it defaults to stalemate